Awards

AWARDS for best project for each Challenge: 

 

Challenge #1 Zachary Engineering Education Complex:

"What enhancements in the building and surrounds could improve access and participation for students with hearing, visual, or physical disabilities? Can you imagine and create or adapt additional assistive technology (software or hardware) enhancements that are affordable and easy to use?"

Challenge #2 Disabilities Services:

"Find a solution to the following common challenges of students with disabilities; many buildings and points of interest in close proximity; unclear information regarding building accessibility; inaccessible map information; construction and other unpredictable changes; stairs and drop-offs which are inaccessible to wheelchairs and other mobility devices."

  • Winner: “Pop-out way finder”: “This project is a mechanical board with a size of a normal tablet (1/64" by 1/64"). This board is connected to a cell phone and run by an app. When a subject comes to a specific location, the app can get the location and send the right info to the board. The small cubes will pop out showing the place of buildings.”
  • https://devpost.com/software/pop-out-way-finder

Challenge #3 GLBT Resource Center:

"How do we make TAMY a place where individuals of every sexual orientation and gender identity feel fully included?"

  • Winner: “That’s Awkward… But it doesn’t have to be”: “Attempts to inform the Aggie community about how not be awkward when interacting with members of the LGBTQ community. The presentation of this video at things like New Student Conferences would also convey the message that Texas A&M is thinking about its LGBTQ students to all incoming students.”
  • https://devpost.com/software/that-s-awkward-but-it-doesn-t-have-to-be

Challenge #4 A Latinx Space:

"Physical space, academic resources, and community supports for Latinx identified students."

  • Winner: “The Innovator Trio- Latinx Cultural Center”: “It has a 3D model of building that we propose as cultural center for Latin American students and faculty and a website which has a description of all resources available in that center.”
  • https://devpost.com/software/the-innovador-trio-latinx-cultural-center

Challenge #5 Welcome to the Libraries:

"Challenge libraries to welcome students by physical and digital place; collections; service points."

  • Winner: “Being G’Ready”: “The library is actually a community space in the college campus because it’s open to all the students and hence it is necessary for the space to be welcoming for all (readers and non-readers) Our [the] project addresses the challenge to increase the footfall in the library with innovative strategies and design integrating technology and sensorial experience.”

Challenge #6 College of Architecture Diversity Council:

"Create spaces for people to share ideas / feelings / projects"  

  • Winner: “TAMU Event Catalog”: “The solution gathers all the events put out through the Tamu-opt email system into categories. The compilation is built through an event newsletter where the user can click on a category, have it quick-jump to the list of events happening, and then they are able to easily glaze over the description of events under that group projects.”
  • https://devpost.com/software/tamu-event-catalog

 

 

Most Visionary:

"Creative, audacious, creates inclusion."

  • Winner “Aggie Mural”: “Murals depicting diversity and inclusivity allows for multiple things. First, representation is present and permanent. Second, it fosters discussion. And lastly, it allows those with the same values to rally, gather, and support each other for a more welcoming environment.”
  • https://devpost.com/software/aggie-murals

Most Impact:

"The project has a potential to impact many of the target population. Great value for little input."

  • Winner: “That’s Awkward… But it doesn’t have to be”: “Attempts to inform the Aggie community about how not be awkward when interacting with members of the LGBTQ community. The presentation of this video at things like New Student Conferences would also convey the message that Texas A&M is thinking about its LGBTQ students to all incoming students.”
  • https://devpost.com/software/that-s-awkward-but-it-doesn-t-have-to-be

Most Practical:

"Potential for implementation. Applicable. Useful rather than concerned with theory and ideas."

  • Winner: “MuseCode”: “It can scan QR Codes and access a website to download recorded songs that play on the keyboard so the user can learn to play them.
  • https://devpost.com/software/musecode

Eye Candy:

"Best looking submission."

  • Winner: “HackTV”: “Our idea is just a word-cloud, except it updates live. People can send texts to it and it will conglomerate the most common phrases. Sentiment analysis also sorts the phrases by color, and there is a profanity filter. The installation can be placed in a high-traffic area to show everyone what the students think about the university at any given time, and, since it is anonymous, it encourages diversity and freedom of thought.
  • https://devpost.com/software/hacktv-silent-board

People’s Choice:

"Best project voted by all participants."

  • Winner “AggieEye”: “AgieEye is an Augmented Reality based Android app that helps in a better organization of events on campus with help of Google Maps API. It will enable students to have real-time information about various events and activities happening around the school”
  • https://devpost.com/software/aggieeye

Judge’s Choice:

"This award is reserved for the judges to determine on the day of the event - after the Show & Tell presentations."

Most Interdisciplinary Collaboration:

"Project which will show an innovative solution creatively employing knowledge and from a variety of disciplines. To be able to qualify for this Award, minimum two collaborates from different disciplines must be present in the team."

  • Winner “Aggie Sit”: We would put pressure sensors on the legs of chairs and sofas to determine if they are occupied. If they are, it will send a signal to our app, and show its unavailability.
  • https://devpost.com/software/aggiesit-7yblkh

 

 

 

Awards and Prizes will be split equally among team members and delivered within 5 business days in the form of digital e-cards. Organizers reserve the right to change Awards, Prizes and monetary amounts.